Unfortunately this week things slowed down. alot of life and school got in the way, and all I was able to manage was to touch up on the game rule changes. I've started contacting printers and figuring out a way to print my game. Without it actually being owned by a publisher, at best, if I were to place 500 orders, I could bring the game to a price of 5$ per game with very basic packaging.
That would be the ideal in fact, because then a 10$ charge per game would be both reasonable and would be enough leeway to cover any crazy charges, which I'm sure there would be.
If I don't go with the 500 orders route, the price would be about 8$ per order. I'd still try my best to charge 10$ per game, but theres alot of risk for the game to lose me money.
Heres to hoping the kick starter gets at least 250 preorders.
That would be the ideal in fact, because then a 10$ charge per game would be both reasonable and would be enough leeway to cover any crazy charges, which I'm sure there would be.
If I don't go with the 500 orders route, the price would be about 8$ per order. I'd still try my best to charge 10$ per game, but theres alot of risk for the game to lose me money.
Heres to hoping the kick starter gets at least 250 preorders.